Update: CC - Entity Loaded - Moorcow (fhrajxd13y.js) 80 bytes modified
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@ -69,6 +69,12 @@ this.mouseMove.entityLoaded = this;
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//GameLib.Event.Emit(GameLib.Event.MOUSE_UP);
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//GameLib.Event.Emit(GameLib.Event.MOUSE_UP);
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GameLib.Event.Emit(GameLib.Event.WINDOW_RESIZE, {width : window.innerWidth, height:window.innerHeight});
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GameLib.Event.Emit(GameLib.Event.WINDOW_RESIZE, {width : window.innerWidth, height:window.innerHeight});
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GameLib.Event.Emit(
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GameLib.Event.PLAY_AUDIO,
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{
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name : 'Audio - Xmas'
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}
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);
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/**
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/**
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* Plant all our trees - Below code gets generated automatically
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* Plant all our trees - Below code gets generated automatically
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