From 85fb085dd45a5655c5eecd77b171b373906fe5e3 Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Fri, 9 Mar 2018 17:15:37 +0100 Subject: [PATCH] Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 1 bytes modified --- 78gnds8jrj.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/78gnds8jrj.js b/78gnds8jrj.js index 8556e89..8d1cfd5 100644 --- a/78gnds8jrj.js +++ b/78gnds8jrj.js @@ -180,7 +180,7 @@ GameLib.CustomCode.prototype.adjustSpeed = function(delta) { this.speedPercentage = this.speed / this.maxSpeed; this.currentCameraPosition.lerpVectors(this.initialCameraPosition, this.maximumCameraPosition, this.speedPercentage); - this.currentCameraPFOV.lerpVectors(this.initialCameraFOV, this.maximumCameraFOV, this.speedPercentage); + this.currentCameraFOV.lerpVectors(this.initialCameraFOV, this.maximumCameraFOV, this.speedPercentage); this.camera.position.y = this.currentCameraPosition.y; this.camera.updateInstance('position');