Update: CC - Before Render - Moorcow (a2ow5l92js.js) 172 bytes modified
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865661bd99
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@ -197,7 +197,19 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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};
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this.spawnKanister = function() {
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console.log('spawning kanister');
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this.setNextKanisterSpawnScore();
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GameLib.Event.Emit(
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GameLib.Event.GAME_DATA,
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{
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event : 'kanisterCountUpdate',
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kanisters : this.kanisters,
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nextKanisterSpawnScore : this.kanisterSpawnScore
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}
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);
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};
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this.spawnEnemy = function() {
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@ -432,7 +444,6 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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);
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if (this.score > this.kanisterSpawnScore) {
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this.setNextKanisterSpawnScore();
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this.spawnKanister();
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}
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@ -650,7 +661,6 @@ this.scene.meshes.map(
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if (this.mouseIsDown)
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{
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this.kanisterTime += data.delta;
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this.renderer.clearColor.r += 0.01;
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@ -758,7 +768,7 @@ else
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}
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var used = this.kanisterTime / this.kanisterLife;
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GameLib.Event.Emit(
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GameLib.Event.GAME_DATA,
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{
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@ -769,8 +779,6 @@ GameLib.Event.Emit(
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}
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);
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//console.log('used : ' + Math.round(used * 100) + '%');
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if (this.kanisterTime > this.kanisterLife) {
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this.kanisterTime = 0;
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@ -780,10 +788,11 @@ if (this.kanisterTime > this.kanisterLife) {
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GameLib.Event.GAME_DATA,
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{
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event : 'kanisterCountUpdate',
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kanisters : this.kanisters
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kanisters : this.kanisters,
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nextKanisterSpawnScore : this.kanisterSpawnScore
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}
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);
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if (kanisters < 0) {
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GameLib.Event.Emit(
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GameLib.Event.GAME_OVER,
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