diff --git a/21g30t1e75.js b/21g30t1e75.js index f9c6ce3..5702e8d 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -1272,8 +1272,8 @@ GameLib.CustomCode.prototype.restore = function() { clone.mesh = this.createGameMesh(this.materialBreadCorner); - clone.mesh.visible = false; - clone.mesh.updateInstance('visible'); + //clone.mesh.visible = false; + //clone.mesh.updateInstance('visible'); clone.applyToMesh(); //clone.mesh.rotation.z = clone.orientation * Math.PI / 2;