diff --git a/autqzs1rvq.js b/autqzs1rvq.js index 6016de1..b9d41c1 100644 --- a/autqzs1rvq.js +++ b/autqzs1rvq.js @@ -196,7 +196,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) { enemy.rotation = rotation; enemy.lifeTime = 0; - enemy.life = 15; + enemy.life = 10; enemy.exploding = false; enemy.burning = false;