Update: CC - SpoonLib - Before Render (uou2i9be9r.js) 2 bytes modified
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@ -31,7 +31,7 @@ this.camera.updateInstance('lookAt');
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if (this.camera2dAnimation) {
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if (this.camera2dAnimation) {
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this.camera2d.fov -= Math.cos(this.time) / 4;
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this.camera2d.fov -= Math.cos(this.time) / 4;
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console.log(this.camera2d.fov);
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//console.log(this.camera2d.fov);
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this.camera2d.updateInstance('fov');
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this.camera2d.updateInstance('fov');
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if (this.camera2d.fov < 75) {
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if (this.camera2d.fov < 75) {
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this.camera2d.fov = 75;
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this.camera2d.fov = 75;
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