Update: CC - Before Render - Moorcow (6rskhzgjog.js) 0 bytes modified
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@ -455,7 +455,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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/**
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* Write text
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*/
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context.fillStyle = '#7e3b26';
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context.fillStyle = '#e0b899';
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context.font = '230pt BkBold';
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context.fillText(enemy.score, 0, this.scoreCanvas.height/2);
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