Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 537 bytes modified
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@ -93,6 +93,16 @@ this.geometryBody = GameLib.EntityManager.Instance.findComponentById('8f5q7k5ozp
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GameLib.CustomCode.BODY_SCALE_X = this.geometryBody.width;
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GameLib.CustomCode.BODY_SCALE_X = this.geometryBody.width;
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GameLib.CustomCode.BODY_SCALE_Y = this.geometryBody.height;
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GameLib.CustomCode.BODY_SCALE_Y = this.geometryBody.height;
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/**
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* Meshes
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*/
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this.meshPauseButton = GameLib.EntityManager.Instance.findComponentById('f5xmype7dq');
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this.meshSoundButton = GameLib.EntityManager.Instance.findComponentById('0eo0kat3fb');
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this.meshDownButton = GameLib.EntityManager.Instance.findComponentById('2eva6brga6');
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this.meshUpButton = GameLib.EntityManager.Instance.findComponentById('q3ra6x84d8');
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this.meshRightButton = GameLib.EntityManager.Instance.findComponentById('z0gwmplslj');
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this.meshPauseButton = GameLib.EntityManager.Instance.findComponentById('f5xmype7dq');
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/**
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/**
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* Materials
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* Materials
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*/
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*/
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