From 90ac09aa683b6e879b1c8f810ed049790f60e04a Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Sat, 24 Mar 2018 22:07:59 +0100 Subject: [PATCH] Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 261 bytes modified --- 21g30t1e75.js | 28 ++++++++-------------------- 1 file changed, 8 insertions(+), 20 deletions(-) diff --git a/21g30t1e75.js b/21g30t1e75.js index 7da2985..68540db 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -352,30 +352,18 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { this.state.message = null; this.displayHUD(); }.bind(this), - 5000 - ); - - window.setTimeout( - function(){ - this.state.message = { - text : "GO!", - x : 222, - y : 256 - }; - this.displayHUD(); - this.state.getReady = false; - }.bind(this), 2600 ); window.setTimeout( function(){ this.state.message = { - text: "1", - x: 253, + text: "GO!", + x: 222, y: 256 }; this.displayHUD(); + this.state.getReady = false; }.bind(this), 1950 ); @@ -383,8 +371,8 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { window.setTimeout( function(){ this.state.message = { - text: "2", - x: 244, + text: "1", + x: 253, y: 256 }; this.displayHUD(); @@ -396,7 +384,7 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { window.setTimeout( function(){ this.state.message = { - text: "3", + text: "2", x: 244, y: 256 }; @@ -406,8 +394,8 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { ); this.state.message = { - text: "GET READY", - x: 130, + text: "3", + x: 244, y: 256 }; this.displayHUD();