Update: CC - Before Render - Moorcow (autqzs1rvq.js) 66 bytes modified
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3b633a1120
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@ -170,14 +170,12 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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if (enemyType === 3) {
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if (enemyType === 3) {
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position.x = -angledistance;
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position.x = -angledistance;
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position.z = -angledistance;
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position.z = -angledistance;
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life = angledistance / speed;
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velocity = {x:speed,y:0,z:speed};
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velocity = {x:speed,y:0,z:speed};
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}
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}
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if (enemyType === 4) {
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if (enemyType === 4) {
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position.x = angledistance;
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position.x = angledistance;
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position.z = -angledistance;
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position.z = -angledistance;
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life = angledistance / speed;
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velocity = {x:-speed,y:0,z:speed};
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velocity = {x:-speed,y:0,z:speed};
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}
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}
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