diff --git a/21g30t1e75.js b/21g30t1e75.js index 6b76efe..c096100 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -260,7 +260,7 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { function(){ this.state.message = { text : "GO!", - x : 150, + x : 222, y : 256 }; this.displayHUD(); @@ -273,7 +273,7 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { function(){ this.state.message = { text: "1", - x: 160, + x: 253, y: 256 }; this.displayHUD(); @@ -285,7 +285,7 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { function(){ this.state.message = { text: "2", - x: 160, + x: 244, y: 256 }; this.displayHUD(); @@ -298,7 +298,7 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { function(){ this.state.message = { text: "3", - x: 160, + x: 244, y: 256 }; this.displayHUD(); @@ -308,7 +308,7 @@ GameLib.CustomCode.prototype.waitReload = function(delta) { this.state.message = { text: "GET READY", - x: 140, + x: 130, y: 256 }; this.displayHUD(); @@ -1603,13 +1603,6 @@ GameLib.Event.Subscribe( gameOver : false }; - - this.state.message = { - text: "GAME OVER", - x: 127, - y: 256 - }; - this.initializeGrid(); this.visualizeGrid(); this.displayHUD();