Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 178 bytes modified
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@ -31,9 +31,11 @@ this.sections = [];
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this.clouds = [];
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this.clouds = [];
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/**
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/**
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* Camera
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* Camera, Raycaster, Mouse
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*/
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*/
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this.camera = GameLib.EntityManager.Instance.findComponentById('hd8dsn7o4c');
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this.camera = GameLib.EntityManager.Instance.findComponentById('hd8dsn7o4c');
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this.raycaster = GameLib.EntityManager.Instance.findComponentById('h3yxd73sz7');
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this.mouse = GameLib.EntityManager.Instance.findComponentById('eriv6mcw8k');
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GameLib.CustomCode.prototype.spawnCloud = function() {
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GameLib.CustomCode.prototype.spawnCloud = function() {
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var cloud = this.cloud.clone();
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var cloud = this.cloud.clone();
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