Update: CC - Entity Loaded - Moorcow (hv7vehw7se.js) 228 bytes modified
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@ -1428,6 +1428,16 @@ burningTreeParticleEngine.position.y += mesh.geometry.boundingBox.max.y + 5;
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burningTreeParticleEngine.updateInstance('position');
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this.treeLarge.burningTreeParticleEngine = burningTreeParticleEngine;
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this.treeSmall.visible = false;
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this.treeSmall.updateInstance('visible');
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this.treeMedium.visible = false;
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this.treeMedium.updateInstance('visible');
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this.treeLarge.visible = false;
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this.treeLarge.updateInstance('visible');
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GameLib.Event.Emit(GameLib.Event.GAME_LOADED);
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//@ sourceURL=entityLoaded.js
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