Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 0 bytes modified
parent
8e3d5420c0
commit
9656472cb2
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@ -11,7 +11,7 @@ GameLib.CustomCode.BODY_TYPE_NORMAL = 0x1;
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GameLib.CustomCode.BODY_TYPE_TAIL = 0x2;
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GameLib.CustomCode.BODY_TYPE_TAIL = 0x2;
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GameLib.CustomCode.BODY_TYPE_CORNER = 0x3;
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GameLib.CustomCode.BODY_TYPE_CORNER = 0x3;
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GameLib.CustomCode.GRID_WIDTH = 5;
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GameLib.CustomCode.GRID_WIDTH = 4;
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GameLib.CustomCode.GRID_HEIGHT = 4;
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GameLib.CustomCode.GRID_HEIGHT = 4;
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GameLib.CustomCode.GRID_OFFSET_X = 1;
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GameLib.CustomCode.GRID_OFFSET_X = 1;
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@ -1612,8 +1612,8 @@ GameLib.Event.Subscribe(
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GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
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GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
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GameLib.CustomCode.BODY_TYPE_BREAD_HEAD,
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GameLib.CustomCode.BODY_TYPE_BREAD_HEAD,
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{
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{
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x : 4,
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x : 3,
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y : 3
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y : 2
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},
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},
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GameLib.CustomCode.ORIENTATION_UP
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GameLib.CustomCode.ORIENTATION_UP
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),
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),
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@ -1621,8 +1621,8 @@ GameLib.Event.Subscribe(
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GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
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GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
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GameLib.CustomCode.BODY_TYPE_BREAD_PATTY,
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GameLib.CustomCode.BODY_TYPE_BREAD_PATTY,
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{
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{
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x : 4,
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x : 3,
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y : 2
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y : 1
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},
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},
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GameLib.CustomCode.ORIENTATION_UP
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GameLib.CustomCode.ORIENTATION_UP
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),
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),
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@ -1630,8 +1630,8 @@ GameLib.Event.Subscribe(
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GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
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GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
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GameLib.CustomCode.BODY_TYPE_BREAD_TAIL,
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GameLib.CustomCode.BODY_TYPE_BREAD_TAIL,
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{
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{
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x : 4,
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x : 3,
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y : 1
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y : 0
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},
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},
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GameLib.CustomCode.ORIENTATION_UP
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GameLib.CustomCode.ORIENTATION_UP
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)
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)
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