Update: CC - Entity Loaded - Moorcow (fhrajxd13y.js) 2 bytes modified
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@ -66,7 +66,7 @@ this.mouseDown.entityLoaded = this;
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this.mouseMove = GameLib.EntityManager.Instance.findComponentById('ilfaa8svox');
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this.mouseMove.entityLoaded = this;
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GameLib.Event.Emit(GameLib.Event.MOUSE_UP);
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//GameLib.Event.Emit(GameLib.Event.MOUSE_UP);
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GameLib.Event.Emit(GameLib.Event.WINDOW_RESIZE, {width : window.innerWidth, height:window.innerHeight});
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