Update: CC - Before Render - Moorcow (72d6a2a3kc.js) 529 bytes modified
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@ -16,6 +16,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.raycaster = this.entityLoaded.raycaster;
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this.scene = this.entityLoaded.scene;
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this.smokeParticleEngine = this.entityLoaded.smokeParticleEngine;
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this.fireParticleEngine = this.entityLoaded.fireParticleEngine;
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this.toBlack = new THREE.Color(0.05, 0.05, 0.05);
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this.toRed = new THREE.Color(0.02, 0, 0);
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@ -198,11 +199,17 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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if (enemy.mesh === mesh && !enemy.burning) {
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console.log('burning enemy ' + mesh.name);
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enemy.burning = true;
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var particleEngine = this.smokeParticleEngine.clone();
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particleEngine.position = mesh.position.clone();
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particleEngine.updateInstance('position');
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particleEngine.enabled = true;
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enemy.smokeParticleEngine = particleEngine;
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var smokeParticleEngine = this.smokeParticleEngine.clone();
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smokeParticleEngine.position = mesh.position.clone();
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smokeParticleEngine.updateInstance('position');
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smokeParticleEngine.enabled = true;
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enemy.smokeParticleEngine = smokeParticleEngine;
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var fireParticleEngine = this.fireParticleEngine.clone();
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fireParticleEngine.position = mesh.position.clone();
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fireParticleEngine.updateInstance('position');
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fireParticleEngine.enabled = true;
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enemy.fireParticleEngine = fireParticleEngine;
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}
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}.bind(this)
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);
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@ -315,11 +322,14 @@ this.enemies = this.enemies.reduce(
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enemy.burnTime += data.delta;
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if (enemy.burnTime > enemy.burnLife) {
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enemy.smokeParticleEngine.remove();
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enemy.fireParticleEngine.remove();
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enemy.lifeTime = enemy.life + 1;
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enemy.burning = false;
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} else {
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enemy.smokeParticleEngine.position = enemy.mesh.position.clone();
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enemy.smokeParticleEngine.updateInstance('position');
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enemy.fireParticleEngine.position = enemy.mesh.position.clone();
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enemy.fireParticleEngine.updateInstance('position');
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}
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}
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