diff --git a/21g30t1e75.js b/21g30t1e75.js index e7a4d05..7e2ede6 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -89,6 +89,7 @@ GameLib.CustomCode.prototype.createGameMesh = function(image) { * Create our objects */ this.meshEnd = this.createGameMesh(this.imageEnd); +this.meshEnd.useQuaternion = false; this.meshEnd.rotation.z = Math.PI; this.meshEnd.updateInstance('rotation');