Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 175 bytes modified
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@ -98,6 +98,11 @@ this.materialPowerupSpeed = GameLib.EntityManager.Instance.findComponentById('
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this.materialPowerupLife = GameLib.EntityManager.Instance.findComponentById('6tld70a6zu');
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this.materialPowerupLife = GameLib.EntityManager.Instance.findComponentById('6tld70a6zu');
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this.materialPowerupSlow = GameLib.EntityManager.Instance.findComponentById('ulgntj8nta');
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this.materialPowerupSlow = GameLib.EntityManager.Instance.findComponentById('ulgntj8nta');
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/**
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* Images
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*/
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this.imagePowerupSpeed = GameLib.EntityManager.Instance.findComponentById('3mly5q145f');
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/**
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/**
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* Other Objects (Scene)
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* Other Objects (Scene)
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*/
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*/
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@ -162,6 +167,8 @@ GameLib.CustomCode.prototype.displayHUD = function() {
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this.canvasHUD.text('xtra', 300, 490, '20px sans-serif', '#ffffff');
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this.canvasHUD.text('xtra', 300, 490, '20px sans-serif', '#ffffff');
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this.canvasHUD.text('xtra', 450, 490, '20px sans-serif', '#ffffff');
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this.canvasHUD.text('xtra', 450, 490, '20px sans-serif', '#ffffff');
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this.canvasHUD.image(this.imagePowerupSpeed.instance, 50, 490);
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this.textureHUD.instance.needsUpdate = true;
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this.textureHUD.instance.needsUpdate = true;
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}
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}
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