diff --git a/72d6a2a3kc.js b/72d6a2a3kc.js index cdc9815..d65b9cf 100644 --- a/72d6a2a3kc.js +++ b/72d6a2a3kc.js @@ -211,7 +211,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) { this.enemies.map( function(enemy) { - if (enemy.exploding) { + if (enemy.burning) { enemy.smokeParticleEngine.position = enemy.mesh.position.clone(); enemy.smokeParticleEngine.updateInstance('position'); }