Update: CC - Before Render - Moorcow (9l6o7974qx.js) 4 bytes modified

beta.r3js.org
-=yb4f310 2017-11-07 00:06:03 +01:00
parent cc9486e355
commit a2eddc4096
1 changed files with 10 additions and 12 deletions

View File

@ -22,7 +22,7 @@ if (
this.getNextSpawnTime = function() { this.getNextSpawnTime = function() {
return GameLib.Utils.GetRandomIntInclusive( return GameLib.Utils.GetRandomIntInclusive(
1, 1,
2 10
); );
} }
@ -34,15 +34,13 @@ if (
var enemyType = Math.floor((Math.random() * 5) + 1); var enemyType = Math.floor((Math.random() * 5) + 1);
var y = Math.floor((Math.random() * 40) + 2); var y = Math.floor((Math.random() * 10) + 2);
var apiBox = new GameLib.D3.API.Mesh(); var apiBox = new GameLib.D3.API.Mesh();
apiBox.materials = [this.boxMaterial]; apiBox.materials = [this.boxMaterial];
var box = GameLib.EntityManager.Instance.findComponentById('3upawmhh8j').clone(); var box = GameLib.EntityManager.Instance.findComponentById('3upawmhh8j').clone();
var velocity = null; var velocity = null;
@ -53,30 +51,30 @@ if (
}; };
if (enemyType === 1) { if (enemyType === 1) {
position.x = -500; position.x = -100;
velocity = {x:1,y:0,z:0}; velocity = {x:1,y:0,z:0};
} }
if (enemyType === 2) { if (enemyType === 2) {
position.x = 500; position.x = 100;
velocity = {x:-1,y:0,z:0}; velocity = {x:-1,y:0,z:0};
} }
if (enemyType === 3) { if (enemyType === 3) {
position.x = -500; position.x = -100;
position.z = -500; position.z = -100;
velocity = {x:1,y:0,z:1}; velocity = {x:1,y:0,z:1};
} }
if (enemyType === 4) { if (enemyType === 4) {
position.x = 500; position.x = 100;
position.z = -500; position.z = -100;
velocity = {x:-1,y:0,z:1}; velocity = {x:-1,y:0,z:1};
} }
if (enemyType === 5) { if (enemyType === 5) {
position.x = 0; position.x = 0;
position.z = -500; position.z = -100;
velocity = {x:0,y:0,z:1}; velocity = {x:0,y:0,z:1};
} }
@ -88,7 +86,7 @@ if (
enemy.velocity = velocity; enemy.velocity = velocity;
enemy.lifeTime = 0; enemy.lifeTime = 0;
enemy.life = 50; enemy.life = 5;
this.enemies.push(enemy); this.enemies.push(enemy);
} }