Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 55 bytes modified
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@ -153,12 +153,9 @@ GameLib.CustomCode.prototype.waitReload = function(delta) {
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return;
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}
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this.particleEnginePickle.enabled = false;
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/**
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/**
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* We need to revert to a good state
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*/
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*/
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console.warn('revert to good state');
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}.bind(this)
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