Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 24 bytes modified
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@ -86,7 +86,8 @@ GameLib.CustomCode.prototype.createMaterial = function(image) {
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return new GameLib.D3.Material.Phong(
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return new GameLib.D3.Material.Phong(
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this.runtime.graphics,
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this.runtime.graphics,
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{
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{
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diffuseMap : diffuseMap
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diffuseMap : diffuseMap,
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transparent : true
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}
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}
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);
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);
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}.bind(this);
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}.bind(this);
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