Update: CC - Before Render - Moorcow (autqzs1rvq.js) 398 bytes modified
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@ -96,18 +96,12 @@
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var amount = 1 / this.level;
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var amount = 1 / this.level;
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if (amount < 0.2) {
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if (amount < 0.05) {
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amount = 0.2;
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amount = 0.05;
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}
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}
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this.spawnInterval -= amount;
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this.spawnInterval -= amount;
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if ((this.spawnInterval - amount) < 1) {
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this.spawnInterval -= 1 / this.level;
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} else {
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this.spawnInterval -= amount;
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}
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console.log('level : ' + this.level +', spawn interval : ' + this.spawnInterval);
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console.log('level : ' + this.level +', spawn interval : ' + this.spawnInterval);
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GameLib.Event.Emit(
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GameLib.Event.Emit(
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@ -550,14 +544,6 @@
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}
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}
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if (!this.fuelFinished) {
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if (!this.fuelFinished) {
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/**
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* Light up the scene
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*/
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//this.fog.color.r += 0.01;
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//if (this.fog.color.r > 0.5) {
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// this.fog.color.r = 0.5;
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//}
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//this.fog.updateInstance('color');
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this.renderer.clearColor.r += 0.01;
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this.renderer.clearColor.r += 0.01;
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if (this.renderer.clearColor.r > 0.45) {
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if (this.renderer.clearColor.r > 0.45) {
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