Update: CC - Demo New - Entity Loaded (tuby5lj4di.js) 4 bytes modified
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@ -119,9 +119,9 @@ GameLib.CustomCode.prototype.buildInstancedGeometry = function(index) {
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uniforms.opacity.value = 0.7;
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uniforms.diffuse.value.r = 0.47;
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uniforms.diffuse.value.g = 0.72;
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uniforms.diffuse.value.b = 1.0;
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uniforms.diffuse.value.r = 0.349;
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uniforms.diffuse.value.g = 0.745;
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uniforms.diffuse.value.b = 0.729;
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this.materialRawPhong.instance.uniforms = uniforms;
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