Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 28 bytes modified
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@ -34,6 +34,8 @@ this.sections = [];
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*/
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this.camera = GameLib.EntityManager.Instance.findComponentById('hd8dsn7o4c');
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this.camera = GameLib.EntityManager.Instance.findComponentById('hd8dsn7o4c');
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this.snail.position.z = 0;
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var cloneLeft = this.treesLeft.clone();
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var cloneLeft = this.treesLeft.clone();
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var cloneRoad = this.road.clone();
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var cloneRoad = this.road.clone();
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var cloneRight = this.treesRight.clone();
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var cloneRight = this.treesRight.clone();
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