Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 47 bytes modified
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71496f0255
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b33b9b0f74
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@ -79,7 +79,11 @@ GameLib.CustomCode.prototype.createMaterial = function(image) {
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var diffuseMap = new GameLib.D3.Texture.Image(
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var diffuseMap = new GameLib.D3.Texture.Image(
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this.runtime.graphics,
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this.runtime.graphics,
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{
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{
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image : image
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image : image,
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repeat : {
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x : 0.99,
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y : 0.99
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}
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}
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}
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)
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)
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