From b563d51cfab679e05d8a66ca30f150aeba9fe66a Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Fri, 23 Mar 2018 12:21:05 +0100 Subject: [PATCH] Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 324 bytes modified --- 21g30t1e75.js | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/21g30t1e75.js b/21g30t1e75.js index 667ae61..d01ed75 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -101,7 +101,9 @@ this.materialPowerupSlow = GameLib.EntityManager.Instance.findComponentById(' /** * Images */ -this.imagePowerupSpeed = GameLib.EntityManager.Instance.findComponentById('3mly5q145f'); +this.imagePowerupSpeed = GameLib.EntityManager.Instance.findComponentById('3mly5q145f'); +this.imagePowerupLife = GameLib.EntityManager.Instance.findComponentById('6ezbfrssvx'); +this.imagePowerupSlow = GameLib.EntityManager.Instance.findComponentById('nhd62hn7sa'); /** * Other Objects (Scene) @@ -170,6 +172,8 @@ GameLib.CustomCode.prototype.displayHUD = function() { this.canvasHUD.text('xtra', 450, 490, '20px sans-serif', '#ffffff'); this.canvasHUD.image(this.imagePowerupSpeed.instance, 50, 460, 48, 48); + this.canvasHUD.image(this.imagePowerupLife.instance, 300, 460, 48, 48); + this.canvasHUD.image(this.imagePowerupSlow.instance, 400, 460, 48, 48); this.textureHUD.instance.needsUpdate = true; }