Update: entity_loaded (2c1eswtjvb.js) 46 bytes modified
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@ -16,6 +16,7 @@ this.beforeRender.entityLoaded = this;
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R3.CustomCode.prototype.render = function(delta) {
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R3.CustomCode.prototype.render = function(delta) {
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this.innerCircle.rotation.y += delta;
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this.innerCircle.rotation.y += delta;
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this.innerCircle.updateInstance('rotation');
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}
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}
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