Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 57 bytes modified
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@ -1147,11 +1147,14 @@ GameLib.CustomCode.prototype.createCorner = function(body, temp) {
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GameLib.CustomCode.prototype.backup = function() {
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if (GameLib.Utils.UndefinedOrNull(this.backupSnake)) {
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this.backupSnake = this.snake.map(
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function(body) {
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return body.clone();
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}
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);
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this.backupOrientation = this.state.orientation;
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}
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this.backupPrevious = this.backupSnake.map(
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