Update: CC - Demo New - Entity Loaded (tuby5lj4di.js) 2 bytes modified
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@ -157,8 +157,8 @@ GameLib.CustomCode.prototype.generateAnimationVectors = function(attributeData)
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this.updateInformation = [];
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var index0 = this.offsetAttribute.itemSize * i;
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var index1 = index + 1;
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var index2 = index + 2;
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var index1 = index0 + 1;
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var index2 = index1 + 1;
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for (i = 0; i < this.offsetAttribute.count; i++) {
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