diff --git a/21g30t1e75.js b/21g30t1e75.js index 5f27f8a..e7ed20e 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -95,8 +95,6 @@ GameLib.CustomCode.prototype.createGameMesh = function(image) { */ this.meshEnd = this.createGameMesh(this.imageEnd); this.meshEnd.useQuaternion = false; -this.meshEnd.rotation.z = Math.PI / 2; -this.meshEnd.updateInstance('rotation'); this.meshPatty = this.createGameMesh(this.imagePatty); this.meshBodyPatty = this.createGameMesh(this.imageBodyPatty); @@ -126,7 +124,7 @@ GameLib.CustomCode.SnakeBody = function( this.position = position; if (GameLib.Utils.UndefinedOrNull(rotation)) { - rotation = 0; + rotation = Math.PI / 2; } this.rotation = rotation;