Update: CC - Before Render - Moorcow (orfy8cilgg.js) 105 bytes modified
parent
cb2fe41839
commit
c34e1872eb
|
@ -372,7 +372,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
|
||||||
|
|
||||||
enemy.exploding = false;
|
enemy.exploding = false;
|
||||||
enemy.burning = false;
|
enemy.burning = false;
|
||||||
enemy.burnLife = 3;
|
enemy.burnLife = 1.5;
|
||||||
enemy.burnTime = 0;
|
enemy.burnTime = 0;
|
||||||
enemy.explodingLife = 2;
|
enemy.explodingLife = 2;
|
||||||
enemy.meshType = meshType;
|
enemy.meshType = meshType;
|
||||||
|
@ -942,9 +942,6 @@ this.enemies = this.enemies.reduce(
|
||||||
enemy.mesh.fireParticleEngine.updateInstance('position');
|
enemy.mesh.fireParticleEngine.updateInstance('position');
|
||||||
}
|
}
|
||||||
|
|
||||||
enemy.mesh.materials[0].opacity -= data.delta;
|
|
||||||
enemy.mesh.materials[0].updateInstance('opacity');
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
result.push(enemy);
|
result.push(enemy);
|
||||||
|
|
Loading…
Reference in New Issue