Update: CC - SpoonLib - Mouse Up (abw1ga2etc.js) 81 bytes modified
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@ -30,7 +30,12 @@ var result = number - remainder;
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this.cylinder.rotation.x += result - 0.4488;
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this.cylinder.rotation.x += result - 0.4488;
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GameLib.Event.Emit(
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GameLib.Event.PLAY_AUDIO,
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{
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name : 'Audio - Select'
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}
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);
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//var offset = currentRotation / 0.4488;
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//var offset = currentRotation / 0.4488;
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