Update: CC - Before Render - Moorcow (72d6a2a3kc.js) 78 bytes modified
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d33f6f3b5d
commit
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@ -178,6 +178,8 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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enemy.exploding = true;
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enemy.exploding = true;
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var particleEngine = this.smokeParticleEngine.clone();
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var particleEngine = this.smokeParticleEngine.clone();
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particleEngine.position = mesh.position.clone();
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particleEngine.position = mesh.position.clone();
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particleEngine.updateInstance('position');
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particleEngine.enabled = true;
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}
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}
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}.bind(this)
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}.bind(this)
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);
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);
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