Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 57 bytes modified
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@ -297,6 +297,8 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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*/
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body.backupMesh = body.mesh;
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body.backupMesh.updateInstance('position');
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body.backupMesh.visible = false;
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body.backupMesh.updateInstance('visible');
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