Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 1614 bytes modified
parent
c39dc83dda
commit
cc02305c6e
|
@ -531,7 +531,7 @@ GameLib.CustomCode.prototype.createGameObject = function(
|
||||||
if (currentGameObject.objectType === GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY) {
|
if (currentGameObject.objectType === GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY) {
|
||||||
console.warn('should not reach this code if collision detection is perfect');
|
console.warn('should not reach this code if collision detection is perfect');
|
||||||
this.explode(currentGameObject.position);
|
this.explode(currentGameObject.position);
|
||||||
return;
|
return gameObject;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.grid[gameObject.position.x][gameObject.position.y].dispose();
|
this.grid[gameObject.position.x][gameObject.position.y].dispose();
|
||||||
|
@ -1008,6 +1008,10 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
|
if (this.state.exploding === true) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
temp = {
|
temp = {
|
||||||
position : {
|
position : {
|
||||||
x : body.position.x,
|
x : body.position.x,
|
||||||
|
@ -1086,8 +1090,6 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
|
||||||
|
|
||||||
this.state.eating = false;
|
this.state.eating = false;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
this.visualizeGrid();
|
this.visualizeGrid();
|
||||||
|
|
||||||
}.bind(this);
|
}.bind(this);
|
||||||
|
|
Loading…
Reference in New Issue