Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 1614 bytes modified
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@ -531,7 +531,7 @@ GameLib.CustomCode.prototype.createGameObject = function(
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if (currentGameObject.objectType === GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY) {
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console.warn('should not reach this code if collision detection is perfect');
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this.explode(currentGameObject.position);
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return;
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return gameObject;
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}
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this.grid[gameObject.position.x][gameObject.position.y].dispose();
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@ -1008,6 +1008,10 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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} else {
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if (this.state.exploding === true) {
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return;
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}
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temp = {
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position : {
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x : body.position.x,
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@ -1086,8 +1090,6 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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this.state.eating = false;
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this.visualizeGrid();
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}.bind(this);
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