Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 19 bytes modified
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@ -315,14 +315,6 @@ GameLib.CustomCode.prototype.waitReload = function(delta) {
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}.bind(this)
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this.state.message = {
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text: "GET READY",
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x: 140,
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y: 256
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};
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this.displayHUD();
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GameLib.CustomCode.prototype.visualizeGrid = function () {
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if (this.noneMesh) {
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@ -1611,6 +1603,13 @@ GameLib.Event.Subscribe(
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gameOver : false
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};
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this.state.message = {
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text: "GET READY",
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x: 140,
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y: 256
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};
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this.initializeGrid();
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this.visualizeGrid();
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this.displayHUD();
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