From cc9ec71b9713281894104576d69dbe9c87b15798 Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Fri, 9 Mar 2018 15:37:10 +0100 Subject: [PATCH] Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 26 bytes modified --- 78gnds8jrj.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/78gnds8jrj.js b/78gnds8jrj.js index c7a5d8a..a4373dc 100644 --- a/78gnds8jrj.js +++ b/78gnds8jrj.js @@ -127,22 +127,22 @@ GameLib.CustomCode.prototype.advanceRoadSections = function(diff) { GameLib.CustomCode.prototype.advanceCamera = function(delta) { var modified = false; - if ((this.camera.position.z - this.snail.position.z) > (this.speed * delta)) { + if ((this.camera.position.z - this.snail.position.z) > (0.05)) { this.camera.position.z -= this.speed * delta; modified = true; } - if ((this.snail.position.z - this.camera.position.z) > (this.speed * delta)) { + if ((this.snail.position.z - this.camera.position.z) > (0.05)) { this.camera.position.z += this.speed * delta; modified = true; } if (modified) { - this.camera.updateInstance('position'); - this.camera.lookAt.x = this.snail.position.x; this.camera.lookAt.y = this.snail.position.y; this.camera.lookAt.z = this.snail.position.z; + + this.camera.updateInstance('position'); this.camera.updateInstance('lookAt'); } }.bind(this);