diff --git a/21g30t1e75.js b/21g30t1e75.js index 47dd055..b04645a 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -195,14 +195,14 @@ GameLib.CustomCode.prototype.displayHUD = function() { this.canvasHUD.line(50, 456, 462, 456, 2, "#000000"); - this.canvasHUD.text('xtra', 110, 480, '20px sans-serif', '#ffffff'); - this.canvasHUD.text('speed', 110, 500, '20px sans-serif', '#ffffff'); + this.canvasHUD.text('xtra', 110, 480, '10px Pixeled', '#ffffff'); + this.canvasHUD.text('speed', 110, 500, '10px Pixeled', '#ffffff'); - this.canvasHUD.text('xtra', 265, 480, '20px sans-serif', '#ffffff'); - this.canvasHUD.text('life', 265, 500, '20px sans-serif', '#ffffff'); + this.canvasHUD.text('xtra', 265, 480, '10px Pixeled', '#ffffff'); + this.canvasHUD.text('life', 265, 500, '10px Pixeled', '#ffffff'); - this.canvasHUD.text('xtra', 420, 480, '20px sans-serif', '#ffffff'); - this.canvasHUD.text('slow', 420, 500, '20px sans-serif', '#ffffff'); + this.canvasHUD.text('xtra', 420, 480, '10px Pixeled', '#ffffff'); + this.canvasHUD.text('slow', 420, 500, '10px Pixeled', '#ffffff'); if (this.state.message) { this.canvasHUD.text(this.state.message, 250, 250, '20px sans-serif', '#ffffff');