Update: CC - Entity Loaded - Moorcow (m4c2psc19l.js) 74 bytes modified
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@ -15,6 +15,7 @@ GameLib.D3.CustomCode.MAX_SPAWN_TIME = 4;
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/**
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* Create references to all our 'in game' objects
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*/
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this.fog = GameLib.EntityManager.Instance.findComponentById('d2bii5k0ha')
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this.bull = GameLib.EntityManager.Instance.findComponentById('mkanjiompv');
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this.star = GameLib.EntityManager.Instance.findComponentById('5iz2kywf68');
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this.burger = GameLib.EntityManager.Instance.findComponentById('g26i649z3j');
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