diff --git a/ff0fsum4zx.js b/ff0fsum4zx.js index 817fee2..f3053f1 100644 --- a/ff0fsum4zx.js +++ b/ff0fsum4zx.js @@ -61,6 +61,8 @@ this.debug = true; this.gravity = -9.8; +this.initialSpeed = 10; + if (this.debug) { this.arrowHelper = new THREE.ArrowHelper( new THREE.Vector3(0,0,-1), @@ -168,7 +170,6 @@ R3.CustomCode.prototype.render = function(delta) { ball.mesh.position.z > -5 ) { - console.warn('check for collision'); this.raycaster.set(ball.mesh.position, direction); this.raycaster.intersectObjects([ this.goalWithHoles.instance @@ -194,7 +195,6 @@ R3.CustomCode.prototype.render = function(delta) { ball.upAngle *= ball.bounciness; ball.speed *= ball.bounciness * 1.5; ball.t = 0; - console.log('collision', reflect); ball.v.copy(direction); @@ -286,8 +286,6 @@ R3.CustomCode.prototype.move = function(data) { if (this.canKick && this.activeBall === null) { - console.log('can kick - creating new ball'); - this.activeBall = new THREE.Mesh( this.ballGeometry.instance, [ @@ -361,7 +359,7 @@ R3.CustomCode.prototype.move = function(data) { this.balls.push( { mesh : this.activeBall, - speed : 8, + speed : this.initialSpeed, mouseYTravelDistance : this.kick.distance, directionAngle : this.playerRotation.x + Math.PI, kickDuration : this.kickDuration,