Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 405 bytes modified
parent
e0d360adf4
commit
d9ca25c773
|
@ -6,6 +6,11 @@ if (this.parentEntity === data.entity) {
|
|||
|
||||
this.runtime = GameLib.Utils.GetRuntime();
|
||||
|
||||
/**
|
||||
* Custom Code Components
|
||||
*/
|
||||
this.beforeRender = GameLib.EntityManager.Instance.findComponentById('zjq6ach3jt');
|
||||
|
||||
/**
|
||||
* Geometries
|
||||
*/
|
||||
|
@ -86,7 +91,19 @@ GameLib.Event.Subscribe(
|
|||
|
||||
this.snake = [];
|
||||
|
||||
this.beforeRender.initialized = false;
|
||||
this.beforeRender.entityLoaded = this;
|
||||
|
||||
console.log('starting game snake');
|
||||
}.bind(this)
|
||||
);
|
||||
|
||||
GameLib.Event.Subscribe(
|
||||
GameLib.Event.GAME_OVER,
|
||||
function() {
|
||||
|
||||
this.beforeRender.entityLoaded = null;
|
||||
this.beforeRender.initialized = false;
|
||||
|
||||
console.log('starting game snake');
|
||||
}.bind(this)
|
||||
|
|
Loading…
Reference in New Issue