Update: CC - Before Render - Moorcow (qemp4een6t.js) 4 bytes modified
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95107d329f
commit
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@ -618,14 +618,14 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.minimumRendererRed += 0.01;
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this.lightDirectional.intensity += 0.1;
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if (this.lightDirectional.intensity >= 1.1) {
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this.lightDirectional.intensity = 1.1;
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if (this.lightDirectional.intensity >= 1.2) {
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this.lightDirectional.intensity = 1.2;
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}
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this.lightDirectional.updateInstance('intensity');
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this.lightAmbient.intensity += 0.1;
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if (this.lightAmbient.intensity >= 1.4) {
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this.lightAmbient.intensity = 1.4;
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if (this.lightAmbient.intensity >= 1) {
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this.lightAmbient.intensity = 1;
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}
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this.lightAmbient.updateInstance('intensity');
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