Update: CC - Snake FS - Mouse Down (gzewp2awcf.js) 823 bytes modified
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a6d6443618
commit
dbd977ad92
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@ -41,11 +41,12 @@ intersects.map(
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var pixel = intersect.mesh.materials[0].diffuseMap.image.alphas[(256 * y) + x];
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if (pixel > 0) {
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intersect.mesh.materials[0].visible = true;
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intersect.mesh.materials[0].updateInstance('visible');
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if (intersect.mesh.id === 'e69gb1028e') {
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intersect.mesh.materials[0].visible = true;
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intersect.mesh.materials[0].updateInstance('visible');
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GameLib.Event.Emit(
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GameLib.Event.KEY_DOWN,
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{
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@ -55,6 +56,10 @@ intersects.map(
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}
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if (intersect.mesh.id === 'z0gwmplslj') {
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intersect.mesh.materials[0].visible = true;
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intersect.mesh.materials[0].updateInstance('visible');
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GameLib.Event.Emit(
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GameLib.Event.KEY_DOWN,
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{
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@ -64,6 +69,10 @@ intersects.map(
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}
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if (intersect.mesh.id === 'q3ra6x84d8') {
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intersect.mesh.materials[0].visible = true;
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intersect.mesh.materials[0].updateInstance('visible');
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GameLib.Event.Emit(
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GameLib.Event.KEY_DOWN,
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{
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@ -73,6 +82,10 @@ intersects.map(
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}
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if (intersect.mesh.id === '2eva6brga6') {
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intersect.mesh.materials[0].visible = true;
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intersect.mesh.materials[0].updateInstance('visible');
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GameLib.Event.Emit(
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GameLib.Event.KEY_DOWN,
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{
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@ -85,8 +98,16 @@ intersects.map(
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this.state.paused = !this.state.paused;
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if (this.state.paused) {
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intersect.mesh.materials[0].visible = true;
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intersect.mesh.materials[0].updateInstance('visible');
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GameLib.Event.Emit(GameLib.Event.PAUSE_ALL_AUDIO);
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} else {
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intersect.mesh.materials[0].visible = false;
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intersect.mesh.materials[0].updateInstance('visible');
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GameLib.Event.Emit(GameLib.Event.CONTINUE_ALL_AUDIO);
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}
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@ -97,6 +118,14 @@ intersects.map(
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this.state.muted = !this.state.muted;
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GameLib.Event.Emit(GameLib.Event.MUTE_AUDIO);
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if (this.state.muted) {
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intersect.mesh.materials[0].visible = true;
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intersect.mesh.materials[0].updateInstance('visible');
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} else {
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intersect.mesh.materials[0].visible = false;
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intersect.mesh.materials[0].updateInstance('visible');
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}
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}
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}
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