From ddacfb8572ba2b327340f9536b570359411f7f0a Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Sun, 26 Nov 2017 21:28:24 +0100 Subject: [PATCH] Update: CC - Entity Loaded - Moorcow (v6a7eh2o29.js) 579 bytes modified --- v6a7eh2o29.js | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) diff --git a/v6a7eh2o29.js b/v6a7eh2o29.js index 8d9c067..d4f3a7f 100644 --- a/v6a7eh2o29.js +++ b/v6a7eh2o29.js @@ -109,6 +109,41 @@ GameLib.Event.Subscribe( }.bind(this) ); +this.meshes = {}; + +this.createMesh = function(meshType, type) { + var mesh = this[type].clone(); + var material = this[type].materials[0].clone(); + mesh.materials = [material]; + this.meshes[meshType].push( + { + inUse : false, + mesh : mesh + } + ); +}; + +for (var n = 0; n < 5; n++) { + this.createMesh(1, 'bull'); +} + +for (var n = 0; n < 5; n++) { + this.createMesh(2, 'star'); +} + +for (var n = 0; n < 5; n++) { + this.createMesh(3, 'burger'); +} + +for (var n = 0; n < 5; n++) { + this.createMesh(4, 'parcel'); +} + +for (var n = 0; n < 5; n++) { + this.createMesh(5, 'santa'); +} + + /** * Plant all our trees - Below code gets generated automatically */