Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 108 bytes modified
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@ -1284,6 +1284,8 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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var temp = null;
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var advanced = false;
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this.backup();
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this.snake.map(
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function(body, index) {
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@ -1504,13 +1506,6 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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this.state.turning = false;
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if (this.state.eating) {
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/**
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* make a backup of the snake here
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*/
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this.backup();
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}
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this.state.eating = false;
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this.visualizeGrid();
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