Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 2 bytes modified
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@ -339,7 +339,7 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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body.mesh = this.meshBreadCorner.clone();
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body.mesh.position.z = 100;
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body.mesh.position.z = 5;
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body.mesh.updateInstance('position');
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}
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