Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 8 bytes modified
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@ -906,9 +906,6 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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this.state.flip,
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this.grid
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);
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backup.orientation = body.orientation;
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backup.flip = body.flip;
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this.grid[backup.position.x][backup.position.y] = new GameLib.CustomCode.GameObject();
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@ -937,6 +934,9 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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}
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backup.orientation = body.orientation;
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backup.flip = body.flip;
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} else {
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temp = {
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