Update: CC - SpoonLib - Before Render (uou2i9be9r.js) 173 bytes modified
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@ -10,6 +10,10 @@ if (!this.initialized) {
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this.particleEngine = this.entityLoaded.particleEngine;
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this.particleEngine = this.entityLoaded.particleEngine;
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this.particle = this.entityLoaded.particle;
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this.particle = this.entityLoaded.particle;
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this.particleEngine.pulse = true;
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this.particleEngine.particlesPerSecond = 22;
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this.particleEngine.updateInstance('particlesPerSecond');
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this.particle.fadeInFactor = 1;
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this.time = 0;
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this.time = 0;
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